Post by Firehead on Aug 5, 2011 7:09:30 GMT -5
Age: 33
Gender: Male
Profession: Ranger
Appearance:
Gender: Male
Profession: Ranger
Appearance:
Qwade stands 5'10, and has a muscular build, weighing in at 184 lbs. He can pack a mean punch when he means it. He has curly, sandy brown/blonde hair the color of golden wheat; usually in need of a trim, as he only cuts it when he remembers it. His skin is tanned from a hard life out-of-doors, and he has very intense grey eyes.Personality:
Although he's usually dressed in the typical Ranger's garb, he does tend to deviate from it, time to time( Usually by wearing a battered old plains hat and vest, rather than a hood and the accompanying cloak.)--probably to needle Crowley. Qwade tends to look like a cross between a plainsman and an ordinary citizen, most likely accounted for, becuase he is.
Say hi to the lone wolf of the Ranger Corps. Grouchy, solomn, pessimistic at times, prefers to be left alone. Most would say he hasn't got a humorous bone in him, but that's not exactly true--it's just well hidden, buried benieth a rough, hard exterior.History:
Never one to run scared, he is the best gurrilla fighter in the whole darn Corps. Oh, he'll run like any ordinary Ranger, when need calls for it, but when he stops running, be prepared to lose a lot of blood. He will die fighting. And he'll be fighting smart until there's nothing left but fight.
He isn't Crowley's favorite, not by a long shot--never was, either. If Crowley leaves him be, he'll leave Crowley be; it's like letting sleeping giants sleep undisturbed. I'll give the explanation in his history.
It's best not to play pranks on him as nowadays he tends to throw the person responsible into the nearest half-solid object. (Water, a tent, etc.) A good rule of thumb is, if you don't want to go flying--leave him be. He's generally a patient man when it comes to this sort of thing, and he'll wait as long as necessary. The only ones who can get away with fooling around with him would be Pippen and Red, although sometimes Red doesn't realize it.
Shane Qwade will often say that it's no one's business but his own where he was born at, but his birthplace has played a major role in his life. He was born on the Solitary Plains, one of the Plains folk himself. Not a tribal person like Rick, or an interloper like Pippen, but a genuine Plainsman.Additional Information:
He grew up with the entire Plains as he playground and as a result knows the Plains like the back of his hand. Not that he'll offer that information to anyone. As far as he's concerned nowadays, his life started in the fens, in a tiny village called Cobblestone. There, he first met the man who would become his mentor eight months later when, home destroyed by Wargals, he would leave the plains for good and return to Cobblestone.
It had been a strange meeting, to be sure, as they didn't interact in any way whatsoever. They simply watched one another as they went about their separate businesses, but they must have known that they weren't seeing the last of one another when Shane followed his family back to the Solitary Plains.
With disaster almost always looming over his shoulder, he spent five years an apprentice and three more as a fully-fledged Ranger, before the stormcloud burst. Those who knew his background (other than his mentor) didn't trust him. But Shane ignored that fact, figuring that they would get used to the idea of a Plainsman among them at some point or other. During those years, he showed a cheerfulness that bordered on dare-devilness--he was, perhaps, the only one who didn't see the trouble boiling up on the horizon.
And then the storm cloud broke. Shane was accused of revealing secrets that the Rangers guarded jealously, one of which was the making of their knives. Really, it was a horrible copy, and broke the first time it was used in combat. (This piece of information didn't come to light until a year later, when Shane's former mentor discovered it.) Also, Shane didn't even know how the knives were made, but the fact that the knife was made in his fife, was enough to get him thrown out of the Corps.
Once Shane's head stopped spinning, he headed straight for the Mountains of Rain and night. It was rather an attempt at sucide, but it didn't work. Finding Red, half-dead and all, changed his plans. Suddenly, he had someone to keep alive, someone who depended on him. Shane packed Red along with him, toting him all over the mountains with him until he was well. Then Shane tried to point out to Red that their combined trails ended here; it was time for Red to get smart and leave the mountains like any sane person would do. But using two devastating pieces of logic, Red stuck with him.
1) You're not planning on leaving--besides, I owe you.
2) Who said anything about me being sane?
Shane stayed in those mountains for four years, accompanied by Red. Together they fought to stay alive, to keep one another in one piece. Red brightened the world with his hare-brained, haphazard ways and his nonchalant attitude, and kept the two of them on their toes by getting into trouble without meaning to. To anyone looking at the two of them, they were as different as night and day.
And then the Gallican War happened. Short of Rangers, many being overseas helping with the war effort, Crowley told Gilian to go find Shane and invite him back to the Corps. It was unprecedented, but they still needed to make amends over the knife issue as well. Gilian bumped into Shane and Red crossing a river near the mountains. Red had finally talked Shane into roaming elsewhere.
Gilian passed on the message, but Shane, now disillusioned by the Corps, wanted nothing to do with it. However, he told Gilian, the Corps might find a use for then seventeen-year-old Red. After all, the kid had all the skills a Ranger needed, and a few more besides.
Red was accepted by the Corps, but a few months later, he too, was headed overseas in pursuit of some horsethieves, and Shane found himself reluctantly taking over Red duties. He swore that it would only be a temporary arrangement, but now, a year after the war is over, he's still a part of the Ranger Corps.
Owns an 11 year old, buckskin stallion, 16 hands high, rangey and rather homely looking for a horse, but more graceful than could be thought and more agile than the Ranger horses that the others ride. He will turn on a dime and give you nine cents change, sometimes more. The horse is not your typical ranger horse, because Old Bob didn't ever get his hands on him--wouldn't have wanted to either. The stallion is mean! A wild and wiley killer, the village that owned him was about to kill him for a menace to village safety, when Qwade offered to buy him. (He needed a horse.) Qwade is the only person in the world who can control the animal and keep him civilized. That said, he's also the only one who can ride him.
He named the horse Devil, which gives a fairly accurate discription of his attitude. Devil is equal to any Ranger horse, usually better than most, even. He sometimes gets a swollen knee though, and winds up lame for a little while. But dispite this, Qwade will not give him up.